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PC Gamer (Italian) 35
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PC Gamer IT CD 35 1-2.iso
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RSIXDEMO
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data1.cab
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gfcm.txt
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1998-08-13
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568 lines
// Gunfire combat model chart
// Format
// <ammo type> <body part> <armor type> <health effect> <range 0 - 100 >
// 9mm ammo
9mm head "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 20
incapacitated 21 60
dead 61 100
"standard armor" "no effect" 1 5
stunned 6 25
dazed 0 0
wounded 26 40
incapacitated 41 70
dead 71 100
"heavy armor" "no effect" 1 5
stunned 6 75
dazed 0 0
wounded 76 80
incapacitated 81 90
dead 91 100
chest "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 60
incapacitated 61 80
dead 81 100
"standard armor" "no effect" 1 95
stunned 96 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 98
stunned 99 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
abdomen "light armor" "no effect" 1 2
stunned 3 10
dazed 0 0
wounded 11 70
incapacitated 71 98
dead 99 100
"standard armor" "no effect" 1 90
stunned 91 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 95
stunned 96 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
legs "light armor" "no effect" 1 2
stunned 3 20
dazed 0 0
wounded 21 96
incapacitated 97 98
dead 99 100
"standard armor" "no effect" 1 2
stunned 3 20
dazed 0 0
wounded 21 96
incapacitated 97 98
dead 99 100
"heavy armor" "no effect" 1 2
stunned 3 20
dazed 0 0
wounded 21 96
incapacitated 97 98
dead 99 100
arms "light armor" "no effect" 1 3
stunned 4 25
dazed 0 0
wounded 26 100
incapacitated 0 0
dead 0 0
"standard armor" "no effect" 1 3
stunned 4 25
dazed 0 0
wounded 26 100
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 3
stunned 4 25
dazed 0 0
wounded 26 100
incapacitated 0 0
dead 0 0
// 0.40 ammo
0.40 head "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 15
incapacitated 16 40
dead 41 100
"standard armor" "no effect" 1 5
stunned 6 40
dazed 0 0
wounded 41 70
incapacitated 71 90
dead 91 100
"heavy armor" "no effect" 1 5
stunned 6 80
dazed 0 0
wounded 81 90
incapacitated 91 95
dead 96 100
chest "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 35
incapacitated 36 80
dead 81 100
"standard armor" "no effect" 1 98
stunned 99 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 98
stunned 99 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
abdomen "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 65
incapacitated 66 98
dead 99 100
"standard armor" "no effect" 1 95
stunned 96 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 98
stunned 99 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
legs "light armor" "no effect" 1 2
stunned 3 8
dazed 0 0
wounded 9 95
incapacitated 96 98
dead 99 100
"standard armor" "no effect" 1 2
stunned 3 8
dazed 0 0
wounded 9 95
incapacitated 96 98
dead 99 100
"heavy armor" "no effect" 1 2
stunned 3 8
dazed 0 0
wounded 9 95
incapacitated 96 98
dead 99 100
arms "light armor" "no effect" 1 3
stunned 4 10
dazed 0 0
wounded 11 100
incapacitated 0 0
dead 0 0
"standard armor" "no effect" 1 3
stunned 4 10
dazed 0 0
wounded 11 100
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 3
stunned 4 10
dazed 0 0
wounded 11 100
incapacitated 0 0
dead 0 0
// 0.45 ammo
0.45 head "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 10
incapacitated 11 40
dead 41 100
"standard armor" "no effect" 1 5
stunned 6 45
dazed 0 0
wounded 46 70
incapacitated 71 90
dead 91 100
"heavy armor" "no effect" 1 5
stunned 6 85
dazed 0 0
wounded 86 90
incapacitated 91 95
dead 96 100
chest "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 40
incapacitated 41 80
dead 81 100
"standard armor" "no effect" 1 98
stunned 99 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 98
stunned 99 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
abdomen "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 70
incapacitated 71 98
dead 99 100
"standard armor" "no effect" 1 95
stunned 96 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 98
stunned 99 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
legs "light armor" "no effect" 1 2
stunned 3 10
dazed 0 0
wounded 11 95
incapacitated 96 98
dead 99 100
"standard armor" "no effect" 1 2
stunned 3 10
dazed 0 0
wounded 11 95
incapacitated 96 98
dead 99 100
"heavy armor" "no effect" 1 2
stunned 3 10
dazed 0 0
wounded 11 95
incapacitated 96 98
dead 99 100
arms "light armor" "no effect" 1 3
stunned 4 15
dazed 0 0
wounded 16 100
incapacitated 0 0
dead 0 0
"standard armor" "no effect" 1 3
stunned 4 15
dazed 0 0
wounded 16 100
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 3
stunned 4 15
dazed 0 0
wounded 16 100
incapacitated 0 0
dead 0 0
// 5.56 ammo
5.56 head "light armor" "no effect" 0 0
stunned 0 0
dazed 0 0
wounded 1 5
incapacitated 6 15
dead 16 100
"standard armor" "no effect" 0 0
stunned 1 5
dazed 0 0
wounded 6 10
incapacitated 11 25
dead 26 100
"heavy armor" "no effect" 0 0
stunned 1 5
dazed 0 0
wounded 6 15
incapacitated 16 35
dead 36 100
chest "light armor" "no effect" 0 0
stunned 1 2
dazed 0 0
wounded 3 30
incapacitated 31 80
dead 81 100
"standard armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 30
incapacitated 31 85
dead 86 100
"heavy armor" "no effect" 1 25
stunned 26 90
dazed 0 0
wounded 91 95
incapacitated 96 97
dead 98 100
abdomen "light armor" "no effect" 0 0
stunned 1 2
dazed 0 0
wounded 3 60
incapacitated 61 90
dead 91 100
"standard armor" "no effect" 1 2
stunned 3 4
dazed 0 0
wounded 5 60
incapacitated 61 95
dead 96 100
"heavy armor" "no effect" 1 25
stunned 26 95
dazed 0 0
wounded 96 100
incapacitated 0 0
dead 0 0
legs "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 95
incapacitated 96 98
dead 99 100
"standard armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 95
incapacitated 96 98
dead 99 100
"heavy armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 95
incapacitated 96 98
dead 99 100
arms "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 100
incapacitated 0 0
dead 0 0
"standard armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 100
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 100
incapacitated 0 0
dead 0 0
// 7.62 soviet ammo
7.62sov head "light armor" "no effect" 0 0
stunned 0 0
dazed 0 0
wounded 1 5
incapacitated 6 15
dead 16 100
"standard armor" "no effect" 0 0
stunned 1 5
dazed 0 0
wounded 6 10
incapacitated 11 25
dead 26 100
"heavy armor" "no effect" 0 0
stunned 1 5
dazed 0 0
wounded 6 15
incapacitated 16 35
dead 36 100
chest "light armor" "no effect" 0 0
stunned 1 2
dazed 0 0
wounded 3 30
incapacitated 31 80
dead 81 100
"standard armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 30
incapacitated 31 85
dead 86 100
"heavy armor" "no effect" 1 25
stunned 26 90
dazed 0 0
wounded 91 95
incapacitated 96 97
dead 98 100
abdomen "light armor" "no effect" 0 0
stunned 1 2
dazed 0 0
wounded 3 60
incapacitated 61 90
dead 91 100
"standard armor" "no effect" 1 2
stunned 3 4
dazed 0 0
wounded 5 60
incapacitated 61 95
dead 96 100
"heavy armor" "no effect" 1 25
stunned 26 95
dazed 0 0
wounded 96 100
incapacitated 0 0
dead 0 0
legs "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 95
incapacitated 96 98
dead 99 100
"standard armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 95
incapacitated 96 98
dead 99 100
"heavy armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 95
incapacitated 96 98
dead 99 100
arms "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 100
incapacitated 0 0
dead 0 0
"standard armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 100
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 100
incapacitated 0 0
dead 0 0
// shotgun ammo
shotgun head "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 20
incapacitated 21 60
dead 61 100
"standard armor" "no effect" 1 5
stunned 6 45
dazed 0 0
wounded 46 80
incapacitated 81 90
dead 91 100
"heavy armor" "no effect" 1 5
stunned 6 94
dazed 0 0
wounded 95 96
incapacitated 97 98
dead 99 100
chest "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 60
incapacitated 61 80
dead 81 100
"standard armor" "no effect" 1 98
stunned 99 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 98
stunned 99 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
abdomen "light armor" "no effect" 1 2
stunned 3 5
dazed 0 0
wounded 6 70
incapacitated 71 98
dead 99 100
"standard armor" "no effect" 1 98
stunned 99 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 98
stunned 99 100
dazed 0 0
wounded 0 0
incapacitated 0 0
dead 0 0
legs "light armor" "no effect" 1 2
stunned 3 25
dazed 0 0
wounded 26 96
incapacitated 97 98
dead 99 100
"standard armor" "no effect" 1 2
stunned 3 25
dazed 0 0
wounded 26 96
incapacitated 97 98
dead 99 100
"heavy armor" "no effect" 1 2
stunned 3 25
dazed 0 0
wounded 26 96
incapacitated 97 98
dead 99 100
arms "light armor" "no effect" 1 3
stunned 4 35
dazed 0 0
wounded 36 100
incapacitated 0 0
dead 0 0
"standard armor" "no effect" 1 3
stunned 4 35
dazed 0 0
wounded 36 100
incapacitated 0 0
dead 0 0
"heavy armor" "no effect" 1 3
stunned 4 35
dazed 0 0
wounded 36 100
incapacitated 0 0
dead 0 0
// Damage for non human actors
9mm 1
0.40 2
0.45 2
5.56 3
7.62sov 4
shotgun 2
// Shotgun distance chart NOTE: distance is in cm squared.
6 // Number of distance ranges
0 10000
10001 20000
20001 30000
30001 40000
40001 50000
50001 60000